LED_shit/main/led_effects.c
2025-11-22 00:13:32 +00:00

116 lines
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C
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#include "led_effects.h"
#include "led_driver.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include <stdlib.h>
#include <time.h>
void led_all_on(uint8_t r, uint8_t g, uint8_t b)
{
int n = led_get_count();
for (int i = 0; i < n; i++) {
led_set_pixel(i, r, g, b);
}
led_show();
}
void led_all_off(void)
{
led_clear();
led_show();
}
void led_idle_animation(void)
{
static int pos = 0;
int n = led_get_count();
if (n <= 0) return;
for (int i = 0; i < n; i++)
led_set_pixel(i, 0, 0, 0);
// pontinho azul
led_set_pixel(pos, 0, 0, 16);
led_show();
pos = (pos + 1) % n;
vTaskDelay(pdMS_TO_TICKS(50));
}
void led_jackpot_animation(void)
{
static int state = 0;
static int step = 0;
int n = led_get_count();
if (state == 0) {
// Piscas laranja
for (int i = 0; i < n; i++)
led_set_pixel(i, (step & 1) ? 32 : 0, (step & 1) ? 16 : 0, 0);
led_show();
step++;
if (step >= 12) { // 6 ON + 6 OFF
step = 0;
state = 1;
}
}
else if (state == 1) {
// Arco-íris progressivo
for (int i = 0; i < n; i++) {
int x = (i + step) % n;
uint8_t r = (x * 5) & 0xFF;
uint8_t g = ((x * 3) & 0xFF) >> 1;
uint8_t b = ((x * 7) & 0xFF) >> 2;
led_set_pixel(i, r, g, b);
}
led_show();
step++;
if (step >= n * 2) {
step = 0;
state = 0; // repete a animação
}
}
}
void led_clock_animation(void)
{
int n = led_get_count();
if (n <= 0) return;
time_t now;
struct tm timeinfo;
time(&now);
localtime_r(&now, &timeinfo);
int h = timeinfo.tm_hour % 12;
int m = timeinfo.tm_min;
int s = timeinfo.tm_sec;
int pos_h = (h * n) / 12;
int pos_m = (m * n) / 60;
int pos_s = (s * n) / 60;
led_clear();
// HORAS verde forte
led_set_pixel(pos_h, 10, 40, 10);
// MINUTOS azul
led_set_pixel(pos_m, 10, 10, 60);
// SEGUNDOS branco muito suave
led_set_pixel(pos_s, 5, 5, 5);
led_show();
vTaskDelay(pdMS_TO_TICKS(200));
}