Directly assign colours to a colour buffer then use that buffer to generate the bitmap. This is much faster than using Bitmap.setPixel for every pixel. Signed-off-by: Graeme Power <gjpower@tcd.ie> |
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| sampledata | ||
| signature | ||
| src | ||
| .gitignore | ||
| build.gradle | ||
| lint.xml | ||
| proguard-rules.pro | ||