synapse/tests/rest/client/sliding_sync/test_rooms_required_state.py
Erik Johnston d025b5ab50
Correctly changes to required state config in sliding sync (#17785)
Fixes https://github.com/element-hq/synapse/issues/17698

This handles `required_state` changes by checking if new state has been
added to the config, and if so fetching and returning that from the
current state.

This also takes care to ensure that given a state entry S that is added,
removed and then re-added that we do *not* send S down a second time if
there have been no changes to S in the current state. This is fine for
Rust SDK (as it just remembers all state), but we might decide not to do
this behaviour in the MSC. If we decide to always send down S then its
easy enough to rip out all the code.

---------

Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
2024-10-14 13:31:22 +01:00

1126 lines
40 KiB
Python

#
# This file is licensed under the Affero General Public License (AGPL) version 3.
#
# Copyright (C) 2024 New Vector, Ltd
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# See the GNU Affero General Public License for more details:
# <https://www.gnu.org/licenses/agpl-3.0.html>.
#
import logging
from parameterized import parameterized, parameterized_class
from twisted.test.proto_helpers import MemoryReactor
import synapse.rest.admin
from synapse.api.constants import EventTypes, Membership
from synapse.handlers.sliding_sync import StateValues
from synapse.rest.client import login, room, sync
from synapse.server import HomeServer
from synapse.util import Clock
from tests.rest.client.sliding_sync.test_sliding_sync import SlidingSyncBase
from tests.test_utils.event_injection import mark_event_as_partial_state
logger = logging.getLogger(__name__)
# FIXME: This can be removed once we bump `SCHEMA_COMPAT_VERSION` and run the
# foreground update for
# `sliding_sync_joined_rooms`/`sliding_sync_membership_snapshots` (tracked by
# https://github.com/element-hq/synapse/issues/17623)
@parameterized_class(
("use_new_tables",),
[
(True,),
(False,),
],
class_name_func=lambda cls,
num,
params_dict: f"{cls.__name__}_{'new' if params_dict['use_new_tables'] else 'fallback'}",
)
class SlidingSyncRoomsRequiredStateTestCase(SlidingSyncBase):
"""
Test `rooms.required_state` in the Sliding Sync API.
"""
servlets = [
synapse.rest.admin.register_servlets,
login.register_servlets,
room.register_servlets,
sync.register_servlets,
]
def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
self.store = hs.get_datastores().main
self.storage_controllers = hs.get_storage_controllers()
super().prepare(reactor, clock, hs)
def test_rooms_no_required_state(self) -> None:
"""
Empty `rooms.required_state` should not return any state events in the room
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
# Empty `required_state`
"required_state": [],
"timeline_limit": 0,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
# No `required_state` in response
self.assertIsNone(
response_body["rooms"][room_id1].get("required_state"),
response_body["rooms"][room_id1],
)
def test_rooms_required_state_initial_sync(self) -> None:
"""
Test `rooms.required_state` returns requested state events in the room during an
initial sync.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
[EventTypes.RoomHistoryVisibility, ""],
# This one doesn't exist in the room
[EventTypes.Tombstone, ""],
],
"timeline_limit": 0,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Create, "")],
state_map[(EventTypes.RoomHistoryVisibility, "")],
},
exact=True,
)
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
def test_rooms_required_state_incremental_sync(self) -> None:
"""
Test `rooms.required_state` returns requested state events in the room during an
incremental sync.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
[EventTypes.RoomHistoryVisibility, ""],
# This one doesn't exist in the room
[EventTypes.Tombstone, ""],
],
"timeline_limit": 1,
}
}
}
_, from_token = self.do_sync(sync_body, tok=user1_tok)
# Send a message so the room comes down sync.
self.helper.send(room_id1, "msg", tok=user1_tok)
# Make the incremental Sliding Sync request
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
# We only return updates but only if we've sent the room down the
# connection before.
self.assertIsNone(response_body["rooms"][room_id1].get("required_state"))
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
def test_rooms_incremental_sync_restart(self) -> None:
"""
Test that after a restart (and so the in memory caches are reset) that
we correctly return an `M_UNKNOWN_POS`
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
[EventTypes.RoomHistoryVisibility, ""],
# This one doesn't exist in the room
[EventTypes.Tombstone, ""],
],
"timeline_limit": 1,
}
}
}
_, from_token = self.do_sync(sync_body, tok=user1_tok)
# Reset the positions
self.get_success(
self.store.db_pool.simple_delete(
table="sliding_sync_connections",
keyvalues={"user_id": user1_id},
desc="clear_sliding_sync_connections_cache",
)
)
# Make the Sliding Sync request
channel = self.make_request(
method="POST",
path=self.sync_endpoint + f"?pos={from_token}",
content=sync_body,
access_token=user1_tok,
)
self.assertEqual(channel.code, 400, channel.json_body)
self.assertEqual(
channel.json_body["errcode"], "M_UNKNOWN_POS", channel.json_body
)
def test_rooms_required_state_wildcard(self) -> None:
"""
Test `rooms.required_state` returns all state events when using wildcard `["*", "*"]`.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
self.helper.send_state(
room_id1,
event_type="org.matrix.foo_state",
state_key="",
body={"foo": "bar"},
tok=user2_tok,
)
self.helper.send_state(
room_id1,
event_type="org.matrix.foo_state",
state_key="namespaced",
body={"foo": "bar"},
tok=user2_tok,
)
# Make the Sliding Sync request with wildcards for the `event_type` and `state_key`
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[StateValues.WILDCARD, StateValues.WILDCARD],
],
"timeline_limit": 0,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
# We should see all the state events in the room
state_map.values(),
exact=True,
)
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
def test_rooms_required_state_wildcard_event_type(self) -> None:
"""
Test `rooms.required_state` returns relevant state events when using wildcard in
the event_type `["*", "foobarbaz"]`.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
self.helper.send_state(
room_id1,
event_type="org.matrix.foo_state",
state_key="",
body={"foo": "bar"},
tok=user2_tok,
)
self.helper.send_state(
room_id1,
event_type="org.matrix.foo_state",
state_key=user2_id,
body={"foo": "bar"},
tok=user2_tok,
)
# Make the Sliding Sync request with wildcards for the `event_type`
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[StateValues.WILDCARD, user2_id],
],
"timeline_limit": 0,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
# We expect at-least any state event with the `user2_id` as the `state_key`
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Member, user2_id)],
state_map[("org.matrix.foo_state", user2_id)],
},
# Ideally, this would be exact but we're currently returning all state
# events when the `event_type` is a wildcard.
exact=False,
)
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
def test_rooms_required_state_wildcard_state_key(self) -> None:
"""
Test `rooms.required_state` returns relevant state events when using wildcard in
the state_key `["foobarbaz","*"]`.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
# Make the Sliding Sync request with wildcards for the `state_key`
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Member, StateValues.WILDCARD],
],
"timeline_limit": 0,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Member, user1_id)],
state_map[(EventTypes.Member, user2_id)],
},
exact=True,
)
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
def test_rooms_required_state_lazy_loading_room_members(self) -> None:
"""
Test `rooms.required_state` returns people relevant to the timeline when
lazy-loading room members, `["m.room.member","$LAZY"]`.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
user3_tok = self.login(user3_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
self.helper.join(room_id1, user3_id, tok=user3_tok)
self.helper.send(room_id1, "1", tok=user2_tok)
self.helper.send(room_id1, "2", tok=user3_tok)
self.helper.send(room_id1, "3", tok=user2_tok)
# Make the Sliding Sync request with lazy loading for the room members
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
[EventTypes.Member, StateValues.LAZY],
],
"timeline_limit": 3,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
# Only user2 and user3 sent events in the 3 events we see in the `timeline`
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Create, "")],
state_map[(EventTypes.Member, user2_id)],
state_map[(EventTypes.Member, user3_id)],
},
exact=True,
)
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
def test_rooms_required_state_me(self) -> None:
"""
Test `rooms.required_state` correctly handles $ME.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
self.helper.send(room_id1, "1", tok=user2_tok)
# Also send normal state events with state keys of the users, first
# change the power levels to allow this.
self.helper.send_state(
room_id1,
event_type=EventTypes.PowerLevels,
body={"users": {user1_id: 50, user2_id: 100}},
tok=user2_tok,
)
self.helper.send_state(
room_id1,
event_type="org.matrix.foo",
state_key=user1_id,
body={},
tok=user1_tok,
)
self.helper.send_state(
room_id1,
event_type="org.matrix.foo",
state_key=user2_id,
body={},
tok=user2_tok,
)
# Make the Sliding Sync request with a request for '$ME'.
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
[EventTypes.Member, StateValues.ME],
["org.matrix.foo", StateValues.ME],
],
"timeline_limit": 3,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
# Only user2 and user3 sent events in the 3 events we see in the `timeline`
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Create, "")],
state_map[(EventTypes.Member, user1_id)],
state_map[("org.matrix.foo", user1_id)],
},
exact=True,
)
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
@parameterized.expand([(Membership.LEAVE,), (Membership.BAN,)])
def test_rooms_required_state_leave_ban(self, stop_membership: str) -> None:
"""
Test `rooms.required_state` should not return state past a leave/ban event.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
user3_tok = self.login(user3_id, "pass")
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
[EventTypes.Member, "*"],
["org.matrix.foo_state", ""],
],
"timeline_limit": 3,
}
}
}
_, from_token = self.do_sync(sync_body, tok=user1_tok)
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
self.helper.join(room_id1, user3_id, tok=user3_tok)
self.helper.send_state(
room_id1,
event_type="org.matrix.foo_state",
state_key="",
body={"foo": "bar"},
tok=user2_tok,
)
if stop_membership == Membership.LEAVE:
# User 1 leaves
self.helper.leave(room_id1, user1_id, tok=user1_tok)
elif stop_membership == Membership.BAN:
# User 1 is banned
self.helper.ban(room_id1, src=user2_id, targ=user1_id, tok=user2_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
# Change the state after user 1 leaves
self.helper.send_state(
room_id1,
event_type="org.matrix.foo_state",
state_key="",
body={"foo": "qux"},
tok=user2_tok,
)
self.helper.leave(room_id1, user3_id, tok=user3_tok)
# Make the Sliding Sync request with lazy loading for the room members
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
# Only user2 and user3 sent events in the 3 events we see in the `timeline`
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Create, "")],
state_map[(EventTypes.Member, user1_id)],
state_map[(EventTypes.Member, user2_id)],
state_map[(EventTypes.Member, user3_id)],
state_map[("org.matrix.foo_state", "")],
},
exact=True,
)
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
def test_rooms_required_state_combine_superset(self) -> None:
"""
Test `rooms.required_state` is combined across lists and room subscriptions.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
self.helper.join(room_id1, user1_id, tok=user1_tok)
self.helper.send_state(
room_id1,
event_type="org.matrix.foo_state",
state_key="",
body={"foo": "bar"},
tok=user2_tok,
)
self.helper.send_state(
room_id1,
event_type="org.matrix.bar_state",
state_key="",
body={"bar": "qux"},
tok=user2_tok,
)
# Make the Sliding Sync request with wildcards for the `state_key`
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
[EventTypes.Member, user1_id],
],
"timeline_limit": 0,
},
"bar-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Member, StateValues.WILDCARD],
["org.matrix.foo_state", ""],
],
"timeline_limit": 0,
},
},
"room_subscriptions": {
room_id1: {
"required_state": [["org.matrix.bar_state", ""]],
"timeline_limit": 0,
}
},
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Create, "")],
state_map[(EventTypes.Member, user1_id)],
state_map[(EventTypes.Member, user2_id)],
state_map[("org.matrix.foo_state", "")],
state_map[("org.matrix.bar_state", "")],
},
exact=True,
)
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
def test_rooms_required_state_partial_state(self) -> None:
"""
Test partially-stated room are excluded if they require full state.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
room_id2 = self.helper.create_room_as(user2_id, tok=user2_tok)
_join_response1 = self.helper.join(room_id1, user1_id, tok=user1_tok)
join_response2 = self.helper.join(room_id2, user1_id, tok=user1_tok)
# Mark room2 as partial state
self.get_success(
mark_event_as_partial_state(self.hs, join_response2["event_id"], room_id2)
)
# Make the Sliding Sync request with examples where `must_await_full_state()` is
# `False`
sync_body = {
"lists": {
"no-state-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 0,
},
"other-state-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
],
"timeline_limit": 0,
},
"lazy-load-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
# Lazy-load room members
[EventTypes.Member, StateValues.LAZY],
# Local member
[EventTypes.Member, user2_id],
],
"timeline_limit": 0,
},
"local-members-only-list": {
"ranges": [[0, 1]],
"required_state": [
# Own user ID
[EventTypes.Member, user1_id],
# Local member
[EventTypes.Member, user2_id],
],
"timeline_limit": 0,
},
"me-list": {
"ranges": [[0, 1]],
"required_state": [
# Own user ID
[EventTypes.Member, StateValues.ME],
# Local member
[EventTypes.Member, user2_id],
],
"timeline_limit": 0,
},
"wildcard-type-local-state-key-list": {
"ranges": [[0, 1]],
"required_state": [
["*", user1_id],
# Not a user ID
["*", "foobarbaz"],
# Not a user ID
["*", "foo.bar.baz"],
# Not a user ID
["*", "@foo"],
],
"timeline_limit": 0,
},
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
# The list should include both rooms now because we don't need full state
for list_key in response_body["lists"].keys():
self.assertIncludes(
set(response_body["lists"][list_key]["ops"][0]["room_ids"]),
{room_id2, room_id1},
exact=True,
message=f"Expected all rooms to show up for list_key={list_key}. Response "
+ str(response_body["lists"][list_key]),
)
# Take each of the list variants and apply them to room subscriptions to make
# sure the same rules apply
for list_key in sync_body["lists"].keys():
sync_body_for_subscriptions = {
"room_subscriptions": {
room_id1: {
"required_state": sync_body["lists"][list_key][
"required_state"
],
"timeline_limit": 0,
},
room_id2: {
"required_state": sync_body["lists"][list_key][
"required_state"
],
"timeline_limit": 0,
},
}
}
response_body, _ = self.do_sync(sync_body_for_subscriptions, tok=user1_tok)
self.assertIncludes(
set(response_body["rooms"].keys()),
{room_id2, room_id1},
exact=True,
message=f"Expected all rooms to show up for test_key={list_key}.",
)
# =====================================================================
# Make the Sliding Sync request with examples where `must_await_full_state()` is
# `True`
sync_body = {
"lists": {
"wildcard-list": {
"ranges": [[0, 1]],
"required_state": [
["*", "*"],
],
"timeline_limit": 0,
},
"wildcard-type-remote-state-key-list": {
"ranges": [[0, 1]],
"required_state": [
["*", "@some:remote"],
# Not a user ID
["*", "foobarbaz"],
# Not a user ID
["*", "foo.bar.baz"],
# Not a user ID
["*", "@foo"],
],
"timeline_limit": 0,
},
"remote-member-list": {
"ranges": [[0, 1]],
"required_state": [
# Own user ID
[EventTypes.Member, user1_id],
# Remote member
[EventTypes.Member, "@some:remote"],
# Local member
[EventTypes.Member, user2_id],
],
"timeline_limit": 0,
},
"lazy-but-remote-member-list": {
"ranges": [[0, 1]],
"required_state": [
# Lazy-load room members
[EventTypes.Member, StateValues.LAZY],
# Remote member
[EventTypes.Member, "@some:remote"],
],
"timeline_limit": 0,
},
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
# Make sure the list includes room1 but room2 is excluded because it's still
# partially-stated
for list_key in response_body["lists"].keys():
self.assertIncludes(
set(response_body["lists"][list_key]["ops"][0]["room_ids"]),
{room_id1},
exact=True,
message=f"Expected only fully-stated rooms to show up for list_key={list_key}. Response "
+ str(response_body["lists"][list_key]),
)
# Take each of the list variants and apply them to room subscriptions to make
# sure the same rules apply
for list_key in sync_body["lists"].keys():
sync_body_for_subscriptions = {
"room_subscriptions": {
room_id1: {
"required_state": sync_body["lists"][list_key][
"required_state"
],
"timeline_limit": 0,
},
room_id2: {
"required_state": sync_body["lists"][list_key][
"required_state"
],
"timeline_limit": 0,
},
}
}
response_body, _ = self.do_sync(sync_body_for_subscriptions, tok=user1_tok)
self.assertIncludes(
set(response_body["rooms"].keys()),
{room_id1},
exact=True,
message=f"Expected only fully-stated rooms to show up for test_key={list_key}.",
)
def test_rooms_required_state_expand(self) -> None:
"""Test that when we expand the required state argument we get the
expanded state, and not just the changes to the new expanded."""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
# Create a room with a room name.
room_id1 = self.helper.create_room_as(
user1_id, tok=user1_tok, extra_content={"name": "Foo"}
)
# Only request the state event to begin with
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
],
"timeline_limit": 1,
}
}
}
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Create, "")],
},
exact=True,
)
# Send a message so the room comes down sync.
self.helper.send(room_id1, "msg", tok=user1_tok)
# Update the sliding sync requests to include the room name
sync_body["lists"]["foo-list"]["required_state"] = [
[EventTypes.Create, ""],
[EventTypes.Name, ""],
]
response_body, from_token = self.do_sync(
sync_body, since=from_token, tok=user1_tok
)
# We should see the room name, even though there haven't been any
# changes.
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Name, "")],
},
exact=True,
)
# Send a message so the room comes down sync.
self.helper.send(room_id1, "msg", tok=user1_tok)
# We should not see any state changes.
response_body, from_token = self.do_sync(
sync_body, since=from_token, tok=user1_tok
)
self.assertIsNone(response_body["rooms"][room_id1].get("required_state"))
def test_rooms_required_state_expand_retract_expand(self) -> None:
"""Test that when expanding, retracting and then expanding the required
state, we get the changes that happened."""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
# Create a room with a room name.
room_id1 = self.helper.create_room_as(
user1_id, tok=user1_tok, extra_content={"name": "Foo"}
)
# Only request the state event to begin with
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
],
"timeline_limit": 1,
}
}
}
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Create, "")],
},
exact=True,
)
# Send a message so the room comes down sync.
self.helper.send(room_id1, "msg", tok=user1_tok)
# Update the sliding sync requests to include the room name
sync_body["lists"]["foo-list"]["required_state"] = [
[EventTypes.Create, ""],
[EventTypes.Name, ""],
]
response_body, from_token = self.do_sync(
sync_body, since=from_token, tok=user1_tok
)
# We should see the room name, even though there haven't been any
# changes.
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Name, "")],
},
exact=True,
)
# Update the room name
self.helper.send_state(
room_id1, "m.room.name", {"name": "Bar"}, state_key="", tok=user1_tok
)
# Update the sliding sync requests to exclude the room name again
sync_body["lists"]["foo-list"]["required_state"] = [
[EventTypes.Create, ""],
]
response_body, from_token = self.do_sync(
sync_body, since=from_token, tok=user1_tok
)
# We should not see the updated room name in state (though it will be in
# the timeline).
self.assertIsNone(response_body["rooms"][room_id1].get("required_state"))
# Send a message so the room comes down sync.
self.helper.send(room_id1, "msg", tok=user1_tok)
# Update the sliding sync requests to include the room name again
sync_body["lists"]["foo-list"]["required_state"] = [
[EventTypes.Create, ""],
[EventTypes.Name, ""],
]
response_body, from_token = self.do_sync(
sync_body, since=from_token, tok=user1_tok
)
# We should see the *new* room name, even though there haven't been any
# changes.
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Name, "")],
},
exact=True,
)
def test_rooms_required_state_expand_deduplicate(self) -> None:
"""Test that when expanding, retracting and then expanding the required
state, we don't get the state down again if it hasn't changed"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
# Create a room with a room name.
room_id1 = self.helper.create_room_as(
user1_id, tok=user1_tok, extra_content={"name": "Foo"}
)
# Only request the state event to begin with
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [
[EventTypes.Create, ""],
],
"timeline_limit": 1,
}
}
}
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
state_map = self.get_success(
self.storage_controllers.state.get_current_state(room_id1)
)
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Create, "")],
},
exact=True,
)
# Send a message so the room comes down sync.
self.helper.send(room_id1, "msg", tok=user1_tok)
# Update the sliding sync requests to include the room name
sync_body["lists"]["foo-list"]["required_state"] = [
[EventTypes.Create, ""],
[EventTypes.Name, ""],
]
response_body, from_token = self.do_sync(
sync_body, since=from_token, tok=user1_tok
)
# We should see the room name, even though there haven't been any
# changes.
self._assertRequiredStateIncludes(
response_body["rooms"][room_id1]["required_state"],
{
state_map[(EventTypes.Name, "")],
},
exact=True,
)
# Send a message so the room comes down sync.
self.helper.send(room_id1, "msg", tok=user1_tok)
# Update the sliding sync requests to exclude the room name again
sync_body["lists"]["foo-list"]["required_state"] = [
[EventTypes.Create, ""],
]
response_body, from_token = self.do_sync(
sync_body, since=from_token, tok=user1_tok
)
# We should not see any state updates
self.assertIsNone(response_body["rooms"][room_id1].get("required_state"))
# Send a message so the room comes down sync.
self.helper.send(room_id1, "msg", tok=user1_tok)
# Update the sliding sync requests to include the room name again
sync_body["lists"]["foo-list"]["required_state"] = [
[EventTypes.Create, ""],
[EventTypes.Name, ""],
]
response_body, from_token = self.do_sync(
sync_body, since=from_token, tok=user1_tok
)
# We should not see the room name again, as we have already sent that
# down.
self.assertIsNone(response_body["rooms"][room_id1].get("required_state"))